Publications

PeeledHuman: Robust Shape Representation for Textured 3D Human Body Reconstruction

International Conference on 3D Vision, 2020

We introduce PeeledHuman - a novel shape representation of the human body that is robust to self-occlusions. PeeledHuman encodes the human body as a set of Peeled Depth and RGB maps in 2D, obtained by performing ray-tracing on the 3D body model and extending each ray beyond its first intersection. Given a monocular RGB image, we learn these Peeled maps in an end-to-end generative adversarial fashion using our novel framework - PeelGAN. We compare our method with current parametric and non-parametric methods in 3D reconstruction and find that we achieve state-of-the-art-results.
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